AI Core

Jobs and services

Work routes, police, alerts, prison, EMS, banking, boss menus and the city hall.

ai-jobs

One route engine for many jobs: taxi, bus, trucker, garbage and news (a vehicle and pay per stop), tow (flatbed, depot drop-off), recycling, vineyard and diving (gathering items). Each route has its job, vehicle, stops, pay, pay account and blip in the panel. A hot dog stand job too: rent the cart, push it around, cook with a skill check and sell to passers-by, earning reputation for better batches.

ai-police

For on-duty members of the police jobs you set: a job menu (F6 or the radial menu) to cuff, escort, put in and take out of vehicles, search, fine, send to prison and impound; duty points at stations; shot alerts when someone fires a weapon. Every action is checked on the server.

ai-policealert

The built-in police alert system: on-duty officers get each alert as a card with a blip and a key to set the waypoint. Any script sends alerts through AI Core, so you can replace it with another dispatch script.

ai-prison

Jail sentences counted by the server: police send a cuffed player to prison from their menu, admins with a command. Items are taken at the gate and given back at release, prison work spots shorten the sentence, a canteen hands out meals, and leaving the prison area sends the player back with extra time and a police alert. Time can also count while offline. Cells, the area (drawn in the world), the release point and the work spots are set in the panel. QB police scripts that set injail work with it too.

ai-death

When a player goes down they lie in a death animation (slumped in a vehicle seat, a ragdoll in water) and can still look around, chat and talk. A countdown on screen, then respawn at the nearest hospital for a fee (waived when nobody can pay; emptying the inventory is a panel option); an on-duty medic revives in place with a medkit; check-in treatment at hospitals while few medics are on duty. Reconnecting does not get you up. GTA's own health refill is a panel switch, off by default. Revive and heal from other scripts and admin tools go through AI Core's medical layer, so qbx_medical, qb-ambulancejob, esx_ambulancejob or ars_ambulancejob can take ai-death's place.

ai-banking

Banks and ATMs: deposits, withdrawals, transfers between players, the history, and society accounts for boss grades. ATM and bank places in the panel, with limits on what one ATM action and one day of ATM use may move.

ai-management

Boss points of jobs and gangs: hire, change grades, fire, and the group's money account.

ai-cityhall

The job center (jobs anyone can take) and documents (ID card, driver license) as items, through AI Core's menu. Showing a card puts it, with the holder's photo, on the screen of everyone standing next to you.

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